Using a Vocoder in Orion
A vocoder brings together two signals, a carrier signal and a modulator signal, and combines them into an output signal. If the modulator signal is a vocal recording, and the carrier signal is a synthesiser sound, then the result is a robotic effect, a bit like Cylons in the old Battlestar Galactica (according to Wikipedia, they used an EMS Vocoder 2000).
Here's how to do something similar using a vocal recording and a synth of your choice in Synapse's Orion... We'll assume that you have a suitable vocal signal for the modulator (perhaps a long vocal sample) on one mxing channel and a good, solid and simple synth waveform (keep it simple, use something like Wasp or Triangle 2) on another.
Here's how to do something similar using a vocal recording and a synth of your choice in Synapse's Orion... We'll assume that you have a suitable vocal signal for the modulator (perhaps a long vocal sample) on one mxing channel and a good, solid and simple synth waveform (keep it simple, use something like Wasp or Triangle 2) on another.
- Send the carrier signal (i.e. your synth) to a bus, hard panned right
- Send the modulator signal (i.e. your vocals) to the same bus, hard panned left
- Open the master console, and add the vocoder to an insert slot (you'll find the Orion Vocoder in the Direct X effects section)
Correct! The Cylons used an EMS Vocoder 2000; Mr. Neil Young used a Sennheiser Vocoder VSM201 on 'Trans'; Soundwave was a Roland VP-330 Vocoder Plus (Mk1 or Mk2?).
ReplyDeleteAlso an EMS Vocoder-System 3000 was the voice of the "Domination" video-game played in 'Never Say Never Again'. Plus a Bode 7702 Vocoder was used in the late 70s/early to mid 80s at the introduction and conclusion of 'Disney's Main Street Electrical Parade'.
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